Experimental Polearm Warrior DPS Build.
One can always build the class as he wants to, though the generic roles in which the classes are planned to develop will flourish more but that does not mean that a different class build will be useless. It might be a bit under powered or if lucky can also become over powered. I have seen a lot of games in which people do build tanks with dps point of view with the primary objective being that the high defense, the high hp and high block will be a bonus for dpsers. The hybrids I call them are always going to be there in all mmorpgs, sometimes they flourish , other times they fail, but I don't think that we cannot build a zerker with keeping in mind dps. Also A lot of people have been wondering about a reflect tank (general), obviously he like the hybrids may be awesome or may fail. But I really think that is is not impossible or a crime to build them like hybrids.
This is a build I think will be quite good. Given that you get quite high str you can also try to improve the vengeance passive skill which makes your attack boost each time you block something.
[Tier 1]
Level: 1/10 Bash (Active Skill)
Increases Attack by 38 points. Deals Physical Damage on target and you will increase your Defense by 5%. Lasts 3 seconds.
No need for bash as it is a def based tank skill.
Level: 10/10 Furious Strike (Active Skill)
Increases Attack by 1370 points. After you deal Physical Damage on a target, you will increase your Running Speed by 9% and damage dealt by 5.5%. Lasts 8.5 seconds.
It is a quite useful dps skill that increases your movement speed and your damage dealt.
Level: 5/5 Dueling (Passive Skill)
Increases Physical Critical Hit and Magic Critical Hit Value by 17 points and Attack by 72 points.
Crit is always welcomed by dpsers.
[Tier 3]
Level: 1/5 Oppressive Spirit (Transformation Skill)
Increases Attack and Defense 20% when you shape shift. In addition, rebounds 50% of the damage you suffer.
No need, although it is helpful but you can invest the 4 points in some other better skill.
Level: 9/10 Quake Strike (Active Skill)
Increases Attack by 274 points. Deals Physical Damage on all targets within 10 meters of the appointed area. Causes 411 points damage each second. Lasts 11 seconds. The effect can be accumulated 2 times at most.
A quite powerful AoE DoT.
Level: 5/5 Offensive Command (Active Skill)
Increases all teammates' Attack and Hit by 9%.
More attack will be always useful for dpsers.
[Tier 4]
Level: 1/10 Cross Burst (Active Skill)
Increases Attack by 122 points. Deals Physical Damage on all targets within 10 meters of the cross range and makes lots of Aggression.
Aggro developing skill so not needed for a dpser.
Level: 3/3 Sparring Practice (Passive Skill)
Increases the damage dealt by Physical Critical Hit and Magic Critical Hit by 15%.
Crit is always welcomed by dpsers.
[Tier 5]
Level: 9/10 Stampede (Active Skill)
Increases Attack by 548 points. Deals Physical Damage on all targets within 10 meters of you. 63% chance of stunning the targets. Lasts 2.8 seconds
Its a nice skill to add into your AoE Arsenal. Along with the passive to improve it it should be pretty nice.
Level: 5/5 Dueling Specialty (Passive Skill)
(Advanced) Increases Physical Critical Hit and Magic Critical Hit Value by 35 points and Attack by 189 points.
Crit is always welcomed by dpsers.
[Tier 6]
Level: 3/3 Polearm Mastery (Passive Skill)
Increases Attack by 9% when equipping a Polearm.
More attack is always useful for dpsers.
[Tier 7]
Level: 4/5 Dueling Mastery (Passive Skill)
(Expertise) Increases Physical Critical Hit and Magic Critical Hit Value by 50 points and Attack by 301 points.
Crit is always welcomed by dpsers. Can even think about maxing it later on.
[Tier 8]
Level: 1/1 Refined: Stampede (Passive Skill)
Reduces cool down time of Stampede by 40%.
A passive that will improve your 1 of the 2 AoEs.
[Tier 10]
Level: 2/5 Polearm Control (Passive Skill)
Increases Critical Hit Damage and Magic Critical Hit Damage by 6% when equipping a Polearm.
More crit is useful. Can consider maxing it.
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Total Skill Points Used: 59/59
Advanced Skill Points Used: 3/10
Total Cost: 49 Gold, 21 Silver, 86 Copper
I have not increased Vengeance as I don't know if you will like the blocking aspect of it. So you have a lot of 2nd job points free.